13 May, 2016


TURN OUT THE LIGHT. TURN UP THE VOLUME. PLAY IT LOUD.

NIGHTMARE MODE_ is an experimental film that explores the nature of an architectural space shared by millions of people, but that is a space that doesn't exist in time or space, like a movie you can walk around inside, or like a recurring a dream. The video game DOOM by id software has been played by millions, the first shareware release becoming an iconic shared space familiar to an entire games playing generation, as familiar as the spaces the players were living in at the time...

The film also explores the nature of nightmare, a hostile dream that is unreliable and threatening, a psychological experience where the subconscious tricks the dreamer's expectations by perverting the familiar.

Employing a narration spliced from actual written accounts of game players' experiences with dreams and with gaming, NIGHTMARE MODE_ is a montage of overlaid game playing footage that shreds the surface of a video game to reveal the unsettling landscape of the unconscious that is born out of the collusion between game player and nightmare.

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